Process of designing a pattern in Substance Designer 6. Below is the breakdown list :
1. Pattern design
2. creating a custom Ambient Occlusion output
3. creating base color
4. creating roughness
5. creating normal
6. creating and exposing parameters
7. optimisation techniques
8. testing the parameters in a new graph
9. exporting the .sbsar file
10. Finally checking the .sbsar file in painter
Shortcuts used :
Shift + Ctrl + D = Duplicate without links
Dock/Undock nodes = D
Delete with keeping links = Backspace
For complete list of shotcuts, visit here :
https://support.allegorithmic.com/documentation/display/SD5/Shortcuts
Complete List of Substance designer optimisation Guide, visit here :
https://support.allegorithmic.com/documentation/display/SD5/Performance+Optimization+Guidelines